In two or three player games, only one of the Double-Routes can be used. One player can never claim both routes between the same cities during the course of the game.īe aware of routes that are partially parallel to each other but are linked to different cities. These are routes whose spaces are parallel and equal in number from one city to the other. Some cities are connected by Double-Routes. When a player claims a route, they immediately score the number of points indicated for the length of the route just claimed. To build their second station, the player must play a set of two cards of the same color, and to build their third station, a set of three cards of the same color. To build their first Train Station, the player plays one Train card of any color and places one of their Train Stations on that city. Build a Train Station – The player may build a Station in any city that does not yet have one.Draw Destination Tickets – The player draws three Destination Tickets from the top of the Tickets deck, and must keep at least one of them.They place one of their colored trains on each space, and score the number of points indicated on the Route Scoring Table for that route’s length Claim a Route – The player claims a route on the board by playing a set of Train cards from their hand that match the color and quantity of the spaces that make up the route.Draw Train Car Cards – The player may draw two Train cards (or just one, if the card they select is a face-up Locomotive).On each turn, the active player must perform one (and only one) of the following four actions: Points are deducted from the players’ total score for each of their Destination Tickets that are not successfully completed by the end of the game. For each unused Train Station kept in reserve at the end of the game ( +4 points each).Completing the Longest Continuous Path of routes to win the European Express Bonus card ( +10 points, ties are friendly).Successfully completing a Continuous Path of routes between two cities listed on your Destination Ticket(s).Claiming a Route between two adjacent cities on the map.The game then ends and players calculate their final scores. When any one player’s stock of colored plastic trains gets down to two trains or less at the end of their turn, each player, including that player, gets one final turn. The tickets you decide to keep are held until the end of the game.Įach player starts the game with 45 train cars in their player color. The Tickets that are put away may either be long routes or regular ones. Put any Destination Tickets you wish to discard back in the game box without letting any of the other players see them. Each player must keep a minimum of two tickets although they may keep more. Before taking their first turn, players must choose which Destination Tickets they will keep from among those they were initially dealt. Players start the game with four train cards in their hand.
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